Legacy Interactive® is a seasoned developer and publisher of engaging games and innovative educational simulations and apps. We bring together unique expertise in gaming and learning, resulting in products that are smart, fun, and challenging. Legacy has two divisions, Legacy Games and Legacy U, which allow the Company to apply its extensive production experience to the creation of mass market games as well as innovative products for students and professionals.
Through its Legacy Games division, Legacy has created best-selling story-based games such as Murder, She Wrote, Law & Order, The Lost Cases of Sherlock Holmes, and Criminal Minds. Its animal simulations for kids, including Pet Pals and Zoo Vet, have won many prestigious prizes and awards. Legacy's consumer products are distributed worldwide, online and retail, in more than 15 languages, and on multiple platforms, including PC and Mac, Nintendo DS and Wii, and iPhone/iPad.
Through its Legacy U division, Legacy has created compelling scenario-based medical training products and simulations for textbook publishers such as Mosby, Prentice Hall, Lippincott, and Elsevier. Currently the Company is working on an exciting project with the American College of Emergency Physicians, under contract with the Department of Homeland Security, to develop an online game for children and adults, to teach about disaster preparedness.
Legacy Interactive was incorporated in 1998 and is based in Los Angeles. Visit Legacy's other websites for more information about its popular and award-winning products:
Legacy's Partners
Ariella Lehrer, Ph.D.
CEO and President
Ariella Lehrer has been producing best-selling interactive games and simulations since 1982. As a consultant to companies such as IBM, Commodore, SoftKat, Walt Disney Software, and The Learning Company, Ariella devised product strategy in the fledgling educational software field, contributing to and/or publishing landmark titles such as Children's Writing and Publishing Center, Mickey's Crossword Puzzle Maker, and Math Rabbit. As the founder and CEO of Legacy Software, Ariella spearheaded one of the first multiplayer online educational games, Speller Bee, as well as the still popular Emergency Room series of simulations. In 1998, Ariella founded her third game company, Legacy Interactive, which she continues to lead today. Ariella earned her Ph.D. in Cognitive Psychology from Claremont University in 1983.
Craig Brannon, Ph.D.
VP Product Development
Craig Brannon has been actively involved in the game industry for over 17 years, having designed and produced more than 35 published games. At Legacy, he is responsible for overseeing a talented group of producers/designers and multiple teams of developers. Craig has a proven track record of producing entertaining titles from well-known licenses (such as Law & Order, CSI: New York, Murder She Wrote, and House, MD). He has also guided the creation of Legacy's original intellectual property including Emergency Room, Pet Pals, and Fever Frenzy. In previous positions, Craig has produced web-based teaching tools, developed award-winning technology curriculum and taught graduate-level courses on integrating technology in classrooms. Craig earned his Ph.D. in Educational Psychology from UCLA in 1993.
Feza Sanigok
COO
Feza Sanigok began his 15-year business career in the Consumer Products division of Disney in 1994, commercializing intellectual properties for six years. Subsequently, he worked at Vivendi Universal Games (Activision/Blizzard) for four years, primarily in Financial Planning as well as Strategic Planning, New Business Development and Third Party Publishing. Feza has also held top management positions at Guthy Renker, Belkin, and most recently, was CFO at Mike's Hard Lemonade. Feza's passion for leveraging intellectual properties and turning them into successful businesses brought him to Legacy Interactive, where he hopes to help expand the games business and at the same time, make a difference in global education. Feza earned his his MBA in Corporate Finance and Entrepreneurial Studies at UCLA Anderson School in 1994.
Steve Wall
VP Business Development
Steve Wall is a 20-year industry veteran, having founded or co-founded four game companies, including Strategy First, Inc. in 1991. As head of publishing at Strategy First, Steve oversaw the launch of over 200 titles, including the Disciples series, Europa Universalis, Hearts of Iron, World War 2 Online, and Platoon. In 2003, Steve launched consulting company Mammoth Entertainment where he worked with Adventure game publishers Wanadoo Edition and Microids ( Syberia, Still Life, Obscure) among others. In 2005 Steve co-founded Dutch publisher Lighthouse Interactive Game Publishing BV which was successfully sold in 2008. Steve went on to co-found Iceberg Interactive B.V in 2009 and was the Executive Vice President. Steve brings a wealth of experience and genuine passion for the game industry to his role at Legacy Interactive.











